[mnet-devel] reconsidering fundamental Mnet architecture
Zooko
zooko at zooko.com
Fri Feb 14 10:28:38 GMT 2003
Kyle:
Thanks for rambling on. I just now got around to reading your whole letter
again, and more thoroughly.
> Hmmm. I'm going to ramble aimlessly, but I might get somewhere worthwhile
> eventually.
...
> Once you have an identity, there's the problem of demonstrating it. If you
> do it well (PGP WoT style), it's too hard for end users. If you don't do
> it well, it's easy for attackers.
I'm definitely not going anywhere near that whole "certification to avoid man-
in-the-middle" tarpit.
If the friendnet idea works out like I hope, then the current behavior from the
point of view of the user should be implementable as a variation on it. That
is: suppose that each node has a notion of who its friends are and it shares
only with them, then you could instruct your node that a bunch of random
strangers are its friends and then it should behave similarly to the current
system.
The Mnet software that you download to get started could have a bunch of random-
strangers-as-friends hardcoded in for bootstrapping.
Of course, the reason I am interested in friendnet is that I think sharing with
random strangers is problematic. If I'm right, then intercourse with random
strangers might result in people hogging your resources, denial-of-servicing
you, having you arrested and thrown in jail, and so forth.
But my ideal software would enable both kinds of operation, and even allow
interoperation between people with different friendnet policies.
--Z
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